Magnet Rise is a Status Electric-type move with 10 PP. It was introduced in Generation IV.
User is immune to Ground moves and effects for five turns.
Power
—
Accuracy
—
PP
10
Priority
0
From the games
The user levitates using electrically generated magnetism for five turns.
Pokémon that learn Magnet Rise
92 Pokémon
Pikachu
#025

Raichu
#026

Magnemite
#081

Magneton
#082

Voltorb
#100

Electrode
#101

Electabuzz
#125

Jolteon
#135

Porygon
#137

Mew
#151

Pichu
#172

Mareep
#179

Flaaffy
#180

Ampharos
#181

Forretress
#205

Steelix
#208

Porygon2
#233

Elekid
#239

Raikou
#243

Nosepass
#299

Mawile
#303

Aron
#304

Lairon
#305

Aggron
#306

Electrike
#309

Manectric
#310

Plusle
#311

Minun
#312

Metang
#375

Metagross
#376

Registeel
#379

Shinx
#403

Luxio
#404

Luxray
#405

Shieldon
#410

Bastiodon
#411

Pachirisu
#417

Riolu
#447

Lucario
#448

Magnezone
#462

Electivire
#466

Porygon-Z
#474

Probopass
#476

Dialga
#483

Blitzle
#522

Zebstrika
#523

Excadrill
#530

Vanillite
#582

Vanillish
#583

Vanilluxe
#584

Joltik
#595

Galvantula
#596

Ferroseed
#597

Ferrothorn
#598

Klink
#599

Klang
#600

Klinklang
#601

Tynamo
#602

Eelektrik
#603

Eelektross
#604

Stunfisk
#618

Pawniard
#624

Bisharp
#625

Larvesta
#636

Volcarona
#637

Cobalion
#638

Zekrom
#644

Genesect
#649

Honedge
#679

Doublade
#680

Aegislash
#681

Helioptile
#694

Heliolisk
#695

Amaura
#698

Aurorus
#699

Dedenne
#702

Carbink
#703

Klefki
#707

Diancie
#719

Grubbin
#736

Charjabug
#737

Vikavolt
#738

Minior
#774

Togedemaru
#777

Xurkitree
#796

Celesteela
#797

Guzzlord
#799

Necrozma
#800

Magearna
#801

Stakataka
#805

Regieleki
#894

Revavroom
#966
