Pokepedia
Generation III Ability

Magnet Pull

Effect, usage, and Pokémon with this ability.

Magnet Pull is a Pokémon ability introduced in Generation III. Prevents steel opponents from fleeing or switching out.

Full effect

While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Pokémon with Magnet Pull

6 Pokémon